Part 24: And On That Farm He Had A...
Update 20: And On That Farm He Had A...
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We've come too faaaaar, to lose it aaaaaall. Oh, uh, we're gonna be on some new routes today. Should be a lot of fun.
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This is a good first match up.
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Seems to be doing alright so far.
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Another Berry. Now we have way more than we need.
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HP: 35 | ATK: 85 | DEF: 45 | SP.ATK: 35 | SP.DEF: 35 | SPD: 75 | TOTAL: 310
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Return does some pretty good damage, but get used to seeing Helios until it catches up in levels. Which thankfully won't be long, since I caught it at a fairly high level. The level ranges between 15 and 25, but since Natu evolves at level 25, I wanted to have a few levels of Natu. It was pretty risky, since it learns Teleport at level 20, so I might have lost my cute totem bird.
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Game Freak is just hammering in that Doduo can Fly.
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Well I know where we're heading as soon as we can.
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Oh, you've been to Hawaii, then?
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Night Shade is a fine move for when I wanna finish a Pokemon off. 23 damage isn't too bad, honestly. Though in this specific case, it wasn't enough. Slam (Tatakitsukeru) is a Normal move with 80BP, 20PP and 75% accuracy. It's not too great a move when Body Slam, or Headbutt are around, so give it a skip.
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Well I have technically been to many places all over the Pokemon world.
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Okay, I've got some. Be a protagonist.
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I'm honestly not sure what I expected with this match up.
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I'll take your number, yes.
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Why you hiding in the corner, boy?
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HP: 40 | ATK: 45 | DEF: 65 | SP.ATK: 100 | SP.DEF: 120 | SPD: 90 | TOTAL: 460
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Pfft, typical. Barrier (Bariā) is a Psychic status move with 30PP that raises Defense by two stages. It's an alright move, but not with the best distribution.
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Ehhhhh, sure, maybe. This guy is a lot more useful in Gold and Silver as he'll call you if Snubbull are swarming on the route. Crystal made Snubbull available a lot earlier, instead of being on these routes with a 1% encounter. The other trainer we got a number from, Lass Dana, will call when Tauros are swarming on the route. Both the swarms are combined and gives you a 30% chance to find Snubbull and a 5% chance of a Tauros, up from 4% normally. Yeah, that's not impressive, but it's something. And then you have a 10% chance of a Rattata or Meowth, depending on the time. I assume the rest of the Pokemon remain unchanged, as that's all that's listed for swarms.
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Last trainer. Unique to Crystal, too.
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HP: 55 | ATK: 55 | DEF: 85 | SP.ATK: 65 | SP.DEF: 85 | SPD: 35 | TOTAL: 380
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Thankfully not during battle.
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That sounds awful.
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There's quite a selection of Pokemon available here. Let's start catching.
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...or not.
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Hmmmmmmmmmmmmmmmmmmmmmmmm
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How now, evil cow?
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HP: 55 | ATK: 81 | DEF: 60 | SP.ATK: 50 | SP.DEF: 70 | SPD: 97 | TOTAL: 413
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Easy enough. Hyper Fang (Hissatsumaeba: Certain-kill Fang) is a Normal move with 80BP, 15PP and 90% accuracy that has a 10% chance to flinch. No, it does not have a chance to OHKO, not sure why it's named that in Japanese.
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Curse you Hypnosis. Sonicboom (Sonikku Būmu) is a Normal move with 20PP and 90% accuracy that always does 20 damage, no matter what. It ignores type resistances, but can't hit Ghost types.
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Might as well use one of my Fast Balls on one of the three Pokemon it works on. And it seems to do fine.
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Is this the first Steel type we've obtained? Yeah? Cool.
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HP: 75 | ATK: 100 | DEF: 95 | SP.ATK: 40 | SP.DEF: 70 | SPD: 110 | TOTAL: 490
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Horn Attack (Tsuno de Tsuku: Horn Thrust) is a Normal move with 65BP, 25PP and 100% accuracy. It's a fine move, but you'll need to replace it soon enough.
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It seems weird to just catch this Pokemon so easily. Well, it still has a low encounter rate, but I'm so glad to be free of the Safari Zone... in this game... hrmmmmmm.
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Only one new encounter at night and it's a good one.
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And that's it for Route 38. It's a nice change from previous routes with some sweet new Pokemon. On to the next route.
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Ah, the welcoming committee.
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Helios is still trucking along just fine. Good bird.
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Body Slam (Noshikakari: Lean On) is a Normal move with 85BP, 15PP and 100% accuracy, with a 30% chance of paralyzing the opponent, including Normal types, huzzah. It's a pretty great move, but it's no longer a TM, so good luck finding it.
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Aw yeah, I've been looking forward to this milk here.
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Hello cows. Hello money. Hello sleep restoring berry.
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Well, we've got some berries, let's see what we can do.
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Nine better be enough.
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This is something you kinda need to pre-plan for. If you bolt through the game picking all the trees you come across, you'll have 6 Berries, one shy of what you need. But it's really not hard to get some more, so it shouldn't be a problem.
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You'll be noted after 3 and 5 berries fed and with 7, we're done. As easy as that.
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Hell yeah!
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Moomoo Milk is, in my opinion, the best healing item in the game. 100HP is a fantastic amount and solves the jump of the Super Potion to the Hyper Potion. It's an item we'll be using for the rest of the game, once Super Potions start losing their effectiveness. But more often than not, you won't reach the point where you'll be relying on Hyper Potions. And it's so cheap, too!
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But here's a really annoying thing: if you have one or more Moomoo Milks in your Bag, you can't buy another one. At all. I can't believe how stupid that is and it really limits this item's effectiveness.
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Snore (Ibiki) is a Normal move with 40BP, 15PP and 100% accuracy that can only be used while asleep and has a 30% chance to flinch the target. This is not a great move, especially since Sleep Talk is so much better.
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So this is how you can buy more than one Moomoo Milk: if it isn't in your bag, then you can get another one. So have one of your Pokemon hold it.
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Keep on repeating this and you'll be able to get 7 at a time. One in your bag and six held by your Pokemon. But after that, you'll need to deposit them in your PC and repeat the whole process all over again. I think it's worth it, but man, I'm so glad they dropped that limitation.
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Now we're back on track.
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Uh, I'll show you mine if you show me yours...?
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I definitely peek at you.
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...yeah, I like em. They're cool.
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Hmm.
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The Yellow LP is over, friend. Just accept it.
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Weren't those Pokefans hanging around these ledges last time? Ah, whatever.
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Show me your moves.
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Oh boy, it's a good level. Matey.
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HP: 65 | ATK: 75 | DEF: 70 | SP.ATK: 95 | SP.DEF: 70 | SPD: 95 | TOTAL: 490
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Alright, that's two of our team that's fully evolved. Don't think we've got too many to go.
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Sounds good normal acting person.
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So beginneth the wratheth of Helios... eth.
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Ah, finally made it to a new city. Let's have an explore.
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...?
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He keeps saying no to that hug, can't imagine why.
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Well I need my Gym fix, so to the Lighthouse it is.
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Next time, of course.